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Showing posts with the label updates

Dota 2 Update - May 1, 2013

UI - Fixed an issue where matchmaking region selections were not being saved correctly. These selections have been reset and players will have to re-select their regions.

Dota 2 Update - July 5, 2012

HIGHLIGHTS - Added Disruptor and Undying! - Enabled Rubick, Wisp, and Luna in Captain's Mode. - Fixed a number of issues that caused effects to be delayed and in some cases not show up while watching Tournament games. - You can now select your favorite hero and gear to showcase in your profile. - Tournaments you have passes for are now shown in your profile.

Dota 2 Update - June 28, 2012

HIGHLIGHTS: - Added Luna - Added Guardian Wisp - Dota 2 now uses the CELT codec for increased voice communication quality. - Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting. - Added Heropedia to the Learn tab.

Dota 2 Update - June 22, 2012

Fixed some effects not showing up properly during spectating Fixed some crashes with Rubick Fixed a gold exploit Fixed Spell Steal interaction with attack modifiers Fixed a stolen Assassinate, Teleporation or Requiem of Souls not having cast time

Dota 2 Update - June 20, 2012

GAMEPLAY - Added Rubick! - Bane: Fixed Fiend's Grip not ending if Kraken Shell dispels it. - Chaos Knight: Reality Rift now puts the Chaos Knight behind his target. - Clockerk: Fixed Hookshot stunning dead units. - Gyrocopter: Fixed Homing Missle not giving any bounty. - Invoker: Fixed Alacrity interaction with Magic Immunity - Kunkka: Fixed Ghost Ship allied debuff dealing all the damage immediately when then rum wears off, rather than over the following 8 seconds. - Mirana: Reduced size of Arrow 20%. - Outworld Destroyer: Aadded visual indicator for Astral Imprisonment Length. - Riki: Fixed sometimes not attacking his Blink Strike target immediately. - Spirit Breaker: Fixed a bug allowing charging Razor without moving. - Fixed Batrider and Outworld Destroyer having 1 too little armor. - Fixed Chaos Knight having 2 extra armor. - Fixed Lone Druid having 1.3 too little armor.

Dota 2 Update - June 14, 2012

GAMEPLAY - Added Chaos Knight, Phantom Assassin and Gyrocopter to Captain's Mode - Alchemist: Fixed Acid Spray killing couriers. - Chaos Knight: Fixed some bugs with the Illusion spawn positions with Phantasm. - Chaos Knight: Fixed Reality Rift ignoring Linken's Sphere. - Chaos Knight: Fixed getting stuck with your illusions sometimes - Clockwerk: Fixed units not always getting sucked into Power Cogs properly. - Clockwerk: Fixed Hookshot stunning dead units. - Dark Seer: Fixed Ion Shell showing the visual connecting effect on invisible targets.

Dota 2 Update - June 11, 2012

- Added Chaos Knight, Phantom Assassin, and Gyrocopter! GAMEPLAY - Drow: Fixed Frost Arrows not working on mechanical units. - Morphling: Added effects for strength and agility morph as well as an overhead timer for replicate. - Nature's Prophet: Fixed Sprout destroying other trees around it. - Shadow Demon: Fixed Soul Catcher being dispellable. - Shadow Demon: Fixed Shadow Poison impact damage not hurting Disrupted units (and thus not disabling Blink). - Fixed targeted spells not temporarily revealing the attacker. - Fixed Orb of venom working on denies. - Fixed the following spells being castable on magic immune allies: Nightmare, Frost Armor, Nature's Guise, Holy Persuasion, Decrepify, Astral Imprisonment, Shadow Word and X Marks The Spot

Dota 2 Update - June 1, 2012

TINY UPDATE - Fixed drag selection bug. - In RD we now show a proper countdown until the entire pick process has been completed. - In RD, fixed the pick button sometimes appearing greyed out when it becomes your turn to pick.

Dota 2 Update - May 31, 2012

Product Update - Valve - Added the Dota 2 Store! GAMEPLAY - Enabled Ogre Magi in Captain's Mode. - Ogre Magi: Fixed Bloodlust autocast interrupting your TP scroll. - Ogre Magi: Fixed Multicast Fireblast not extending the stun duration. - Ogre Magi: Fixed Bloodlust being castable on magic immune units. - Ogre Magi: Fixed Bloodlust Multicast being used up by couriers. - Ogre Magi: Fixed Fireblast Mutlicast stopping if you die while it is multicast. -Ogre Magi: Added unique effect for unrefined fireblast - Outworld Destroyer: Fixed Arcane Orb not working on Illusions recently. UI - Fixed losses and abandons not showing correctly on your own profile. - Kill Cam panel now shows any custom items the killer was wearing. VISUALS - Empowering Haste visual no longer shows up on creeps - Added new effect for unrefined fireblast. DOTA 2 BOTS - Fixed bug where bots would run out of their base immediately after teleporting to it. - Fixed bug that could cause bots to priori...

Dota 2 Update - November 4, 2011

Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include: Issue where bots would constantly roam from lane-to-lane to farm early-game. Omniknight always saying Fear Nothing. Issues with items that used the negative health regen - this fixes the interaction of Ancient Apparition with armlet. Items that modify maximum health or mana such as like Armlet and Soul Ring. These should now apply their effect correctly. An item combine bug when giving an item to another hero who has a full inventory. Inventory right click menu going away instantly if the player has an item in the stash. 

Dota 2 Update - November 3, 2011

Dota 2 Update Released Product Update - Valve Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: HEROES Added Dragon Knight and Omniknight! Chen: Fixed Holy Persuasion not removing buffs from the converted creep Chen: Fixed Hand of God working on dead heroes Huskar: Fixed not attacking his target right after Life Break. Batrider: Fixed Firefly being purge-able. Batrider: Fixed Sticky Napalm working on ancients. Storm Spirit: Fixed an exploit with Ball Lightning that could cause you to kill enemy units from your fountain. Storm Spirit: Fixed Ball Lightning's stopping a little too early when almost out of mana Huskar: Fixed the first tick of Berserker's Blood requiring you to be hurt. Riki: Fixed the Backstab sound sometimes playing when it wasn't proccing. Sniper: Fixed Assassinate reveal debuff never disappearing if the target dodges it with a blink. Kunkk...

Dota 2 Update - October 27, 2011

Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: HEROES Added Batrider, Huskar, and Jakiro! Ancient Apparition: Fixed a bug with Chilling Touch attack speed reduction display. Ancient Apparition: Fixed a recent bug with Ice Trail path debuff happening a little too early Beastmaster: Fixed Call of the Wild resummoning showing up as a deny. Broodmother: Fixed Poison Sting from affecting Wards. Broodmother: Fixed the wrong web sometimes getting removed when a new one is added. Broodmother: Fixed the Spiderlings and Spiderite passive abilities working on buildings and mechanical units. Broodmother: Fixed Spawn Spiderlings not being a projectile. Broodmother: Fixed Insatiable Hunger being purgable. Broodmother: Fixed Insatiable Hunger bonus damage being considered as base damage. Clockwerk: Fixed Hookshot interaction with alled units and neutrals. Clockwerk: Fixed Hookshot not stunn...